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Nfs shift 2 gameplay ps3
Nfs shift 2 gameplay ps3












nfs shift 2 gameplay ps3
  1. Nfs shift 2 gameplay ps3 drivers#
  2. Nfs shift 2 gameplay ps3 driver#

It all starts at grass roots and that visceral feeling of being behind the wheel. On top of that, we’ve included real time telemetry to give you information like tyre pressure, temperature and G-forces, and we educate you about what that stuff actually means so we can increase the use of those features and push the genre forwards. Additionally, if you’re going to have a slider for tuning then at least tell people what it does and how it affects those three recognisable attributes – top speed, acceleration and handling. The first thing we decided is that, if you do want to tune your car, you want to be doing it on the track, so you can do it at any point in SHIFT 2 by hitting pause. Unless you teach people this knowledge, they’re going to go from game to game not knowing what the hell it is and never using the feature. Everyone understands top speed and acceleration but something like weight distribution is, like you say, specialist knowledge. We’ve got this eternal dilemma in that racing game fans want more tuning options but, and let’s be honest here, tuning is one of the most boring things out there because you’re basically just moving sliders around and then going on the track to try and differentiate something that is potentially imperceptible, like how ‘good’ the car is around a corner. Some people are turned off by vehicle tuning because it requires such specialist knowledge. We’ve also added further depth with additions like vehicle tuning.

Nfs shift 2 gameplay ps3 drivers#

You’re no longer rewarded for trading paint with other drivers, because the feedback we had was that overly aggressive drivers were disruptive to many players’ experiences.

nfs shift 2 gameplay ps3

Nfs shift 2 gameplay ps3 driver#

precision… We’ve unified all of that with a new XP system that doesn’t try to represent what kind of driver you are, but how good you are. We realised that there are a lot of currencies in the original game, like stars, XP, cash, aggression vs. Is that still there?Ī lot of that has been dialled down in SHIFT 2 to make it deeper and more streamlined. The headline feature in the original SHIFT was shaping your own driving personality. When it comes to simulation driving, we’re now in a position to gain some ground on our rivals with new game modes and innovations to things like night racing, which is a common feature that has never been done properly. Just look at what we have had recently – everything from Hollywood action games like Split/Second and Blur, MotorStorm Apocalypse and DiRT 3 both looking great, Test Drive: Unlimited is out there, there’s Hot Pursuit of course…the variety is wide and each game satisfies a different itch. How healthy is the racing genre right now? We’ve expanded the ability to share replays, as well as photos, and we’re bringing in real-world data from and to keep players up to date with the world of cars and motorsport.Īutolog, as a social network in its own right, is a real game changer. The first change we’ve made is the access point – in Hot Pursuit Autolog is accessed from the main menu but, in SHIFT 2, we’ve mapped it permanently to a button that is often overlooked: Select. I personally feel that we’ve improved on the Autolog system, which in itself is a perfect fit for SHIFT, which is all about shaving hundredths of a second off your lap times. We collaborate on many things, the obvious thing being the Autolog, and there are some other crossovers that I won’t spoil for you, but if you’ve played Hot Pursuit then you might find some nice surprises when you play SHIFT 2.

nfs shift 2 gameplay ps3

We’re both competent at what we do and eager for success but we approach the racing genre from totally different angles. Is it a friendly relationship or more like the Red Bull F1 team at times last season? Hot Pursuit isn’t your game but you do share the Need for Speed umbrella with Criterion. I recently caught up with the Lead Game Designer at Slightly Mad Studios, Andy Tudor, to talk about friendly rivalry with Criterion and how the game has been influenced by such unlikely titles like Silent Hill. This week, the latest game from the Need for Speed garage, SHIFT 2 Unleashed is launching on PlayStation 3.














Nfs shift 2 gameplay ps3